BlinkPositionProject

· 1 min read

After playing around a bit more with Blink, I decided to tackle position projection and specifically per-pixel motionblur. The results are pretty good if not a little quirky in it's current state.

The Gizmo can be downloaded here

The example scene cam be downloaded here

Note: Not mentioned in the video is the altCam input. This has the specific purpose of allowing a projection from the non-rendercam, which needs motionblur from the rendercam's perspective. An example of this is in the demo scene.