cfCatsEyeDefocus
- Chris Fryer
- Mar 13, 2020
- 1 min read
Updated: May 12, 2020
This gizmo uses default Nuke nodes to recreate the phenomena of 'Cats Eye' defocus.
Internally there's an animated crop cycling through the varying kernel, all being averaged by a timeblur.

Great tool!! But can you update so that the blur also affects the alpha channel? Currently the alpha goes almost completely black when this node is added, and it's even worse when using a mask input, making a merge with other elements pretty impossible.